Tool Assisted Speedrun, or TAS for short, enables you to precisely and precisely simulate controller inputs. Even the most skilled players cannot accomplish this level of accuracy by hand. It allows Yuzu to fool the game into believing that controller inputs are occurring in real time, even though they are pre-scripted. This makes it ideal for speedrunning or testing.
This is just one of Yuzu’s many strong built-in features!
In order to begin using TAS scripts in Yuzu:
In Yuzu, recording new input scripts is simple and quick:
The default file called record.txt will contain the recorded input. Yuzu will ask you to confirm overwriting the current script0-1 or the player slot you are using in a dialog box that appears after the recording.
These files can be managed or renamed for future organization.
If your inputs appear inconsistent or are not being recognized correctly, you can look into this further using the Controller Debugging Interface.
A visual debugger offered by Yuzu allows you to:
This tool is especially helpful for debugging multiplayer input sync issues and troubleshooting TAS script playback issues.
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